As did the actual Spartans, for that matter. Anyway, on with the pictures.
But I'd rather take than let his medium foot take advantage of it at this point. And Kevin has a lot of medium foot.
And just like Romans they manage to Disrupt my unit on the charge. And kill a base.
And thus the phonging continues. Galwegians are impact foot too. Against my poor, unsuspecting Thracians. Again, somebody dies, and they fall to disrupted.
So Kevin fails the cohesion test (not unexpected), and a base automatically dies due to suffering 6 hits. Then he has to roll anything but a 1 to save.
…of course he rolled a 1.
So, that's 4/9 points to Kevin.
And the "Iron" Perioikoi follow suit, forcing their opponents down to fragged as well. It's actually a ridiculously even fight now. Well, sort of.
I now have 4/7 points from Kevin's army, and he's got 4/9 from mine.
Remember when I mentioned Gone Horribly Right?
Yeah, this is pretty much the definition of it. The goldcloak spartans simply steamrolled completely through and enemy unit, pursued a total of 9", and placed themselves wonderfully out of position.
Here is where Kevin's last unit of scotsmen obligingly broke for the blackcloak spartans. The other unit broke before the might of the "Iron" perioikoi shortly afterwards.
Kevin's already there, having lost 3 units to breaks, so I have 6/7 points from his army at this moment, and he still only has 4/9 from my army.
Because nobody spends less than 3 turns looting my camp. I don't know exactly why. Maybe its the stamina of the spartan woman hidden within the tent.
They do nothing against the Phokians, who, obligingly, do nothing back—except make some rude gestures.
So, for a change, they decide they want to live, but run away, falling to disrupted before breaking off. (that skull was actually meant to be on the impact phase picture above.)
Here we see them locked in epic battle. Well, sort of. With a little luck (and an amazingly bad roll on Kevin's part), the scotsmen drop to fragged.
That's now 7/7 points taken from Kevin's army. But, he could still claim a draw if he can frag my Phokian hoplites.
A win, by a single point. But a win is a win in FoG. It was a damn close battle though, and that's the kind I love.
There is a second battle to go up later, against Glenn's seleucids… and while in the end it was close, it started very, very badly for me.
Stay tuned for more.