Saturday, 19 January 2019

From N'kai, and the Abyssal Depths (WIP)

So, another week down, and some more painting done. Also got to play a 3-player game of Nemesis on Tuesday night (the Intruders won).

So, on to the painting. First up are the cultists. They just need speelbooks, faction glyphs, and some skin. The example cultist on the left has albino skin, which I think is most fitting for the cave dwelling Sleeper faction. The Serpent Men in the background just need some more runes on their cloaks, and then basing. They're actually the closest models to being complete.

The Formless spawn. Full OSL on the mouth and teeth of the finished model, and ready to apply the orange candycoat after shading and drybrushing the rest of them.
Wizards, who have rather more paint than last time. I finally decided to go with a naturalistic scheme, and have the riders orange robes be the tie in with the faction colour (along with the bases, that is).

The blue OSL from the beasts maw may or may not extend across the base, I'm not sure yet.
Tsathoggua, flesh and fur done, and 'arm rocks' glowing like the Formless Spawn. Said rocks also need an orange candycoat to knock the colour back a bit.

This is Mother Hydra, my other painting project for when doing so much orange/bronze/gold drives me nuts. I've gone for blue-green metallic mer-scales, with an unhealthy swarthy but greenish flesh.

The 'hair' is going to be painted like kelp, but only has a shade layer down right now.
Another view of Mother Hydra. The gill slits down her side will be painted pink inside, to look as much like fish gills as possible.

She's meant to be most unwholesome, and in-game serves as a maternal counterpart to Father Dagon's crippling influence.

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